0.0.11 is a minor update that improves the Wizard's chance of hitting with a spell. I found the wizard too weak as the attacks felt like they missed a lot, and...
Wow, almost two year since I last worked on this project. I came back to it out of curiosity when I was cleaning up, and remembered just how much fun I had work...
Be squashed, bugs! Version 0.0.9 comes with some significant bug fixes: - Attacking NPCs no longer makes them sometimes disappear - Exhaustion properly resets a...
The clock is ticking... Version 0.0.8 brings a new mechanic to the game: time ! Moving around the map, taking actions, and fighting monsters (or NCPs) now takes...
Welcome back! It's been about 18 months since the last update, but I've finally found some time to start regularly dedicating to developing this game, so expect...
GUARDS!!! After the addition in 0.0.5 of being able to attack NPCs I figured it was worth adding a bit of balance. It was far too easy to murder merchants and s...
Three big changes in today's update: 1) NPCs can now be attacked! Be careful, they fight back, and attacking one will turn the whole town against you! But if yo...
Today's update comes with several new features, as well as some fixes and balance changes. Balance I've spent a good amount of time balancing monsters for the f...