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Quest for Valadrin

A procedurally-generated, roguelike, text-based RPG · By twistedshield

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Recent updates

Quest for Valadrin - 0.0.9 Update
Be squashed, bugs! Version 0.0.9 comes with some significant bug fixes: - Attacking NPCs no longer makes them sometimes disappear - Exhaustion properly resets a...
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Quest for Valadrin - 0.0.8 Update
The clock is ticking... Version 0.0.8 brings a new mechanic to the game: time ! Moving around the map, taking actions, and fighting monsters (or NCPs) now takes...
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Quest for Valadrin - 0.0.7 Update
Welcome back! It's been about 18 months since the last update, but I've finally found some time to start regularly dedicating to developing this game, so expect...
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Quest for Valadrin - 0.0.6 Update
GUARDS!!! After the addition in 0.0.5 of being able to attack NPCs I figured it was worth adding a bit of balance. It was far too easy to murder merchants and s...
Quest for Valadrin - 0.0.5 Update
Three big changes in today's update: 1) NPCs can now be attacked! Be careful, they fight back, and attacking one will turn the whole town against you! But if yo...
Quest for Valadrin - 0.0.4 update
Today's update comes with several new features, as well as some fixes and balance changes. Balance I've spent a good amount of time balancing monsters for the f...
Quest for Valadrin initial dev launch
So here's the first proper build for Quest for Valadrin! I've been working on this in my spare time for a little over a year now (with some breaks). During that...
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Crash when talking.
started by diejuse May 09, 2023
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