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Quest for Valadrin

A procedurally-generated, roguelike, text-based RPG · By twistedshield

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Recent updates

Quest for Valadrin - 0.0.11 Update
0.0.11 is a minor update that improves the Wizard's chance of hitting with a spell. I found the wizard too weak as the attacks felt like they missed a lot, and...
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Quest for Valadrin - 0.0.10 Update
Wow, almost two year since I last worked on this project. I came back to it out of curiosity when I was cleaning up, and remembered just how much fun I had work...
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Quest for Valadrin - 0.0.9 Update
Be squashed, bugs! Version 0.0.9 comes with some significant bug fixes: - Attacking NPCs no longer makes them sometimes disappear - Exhaustion properly resets a...
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Quest for Valadrin - 0.0.8 Update
The clock is ticking... Version 0.0.8 brings a new mechanic to the game: time ! Moving around the map, taking actions, and fighting monsters (or NCPs) now takes...
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Quest for Valadrin - 0.0.7 Update
Welcome back! It's been about 18 months since the last update, but I've finally found some time to start regularly dedicating to developing this game, so expect...
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Quest for Valadrin - 0.0.6 Update
GUARDS!!! After the addition in 0.0.5 of being able to attack NPCs I figured it was worth adding a bit of balance. It was far too easy to murder merchants and s...
Quest for Valadrin - 0.0.5 Update
Three big changes in today's update: 1) NPCs can now be attacked! Be careful, they fight back, and attacking one will turn the whole town against you! But if yo...
Quest for Valadrin - 0.0.4 update
Today's update comes with several new features, as well as some fixes and balance changes. Balance I've spent a good amount of time balancing monsters for the f...
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Crash when talking.
started by diejuse May 09, 2023
1 reply
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